AI Insights · Timothy · October 2021
Top 5 Cartoon Fantasy Games on iOS in Denmark: Q3 2021
Discover the performance of the top 5 cartoon fantasy games on iOS in Denmark during Q3 2021, including Pokémon GO, Candy Crush Saga, Pokémon UNITE, My Talking Angela 2, and Mario Kart Tour.
In Q3 2021, the top 5 cartoon fantasy games on iOS in Denmark showcased varied trends in downloads, revenue, and active users. Here’s a closer look at their performance:
Pokémon GO from Niantic, Inc. saw a significant peak in weekly revenue mid-July, reaching approximately $105K, followed by a gradual decline to around $32K by the end of September. Weekly downloads fluctuated, peaking at 4.3K in early July and then decreasing to 1.8K by the quarter's end. The game maintained a strong weekly active user base, starting at 92.3K and peaking at 115K in early August before settling at 96.5K by the end of Q3.
Candy Crush Saga by King experienced consistent weekly revenue, peaking at $85.5K in early September and ending the quarter at around $69K. Downloads were more variable, starting at 1.4K, peaking at 2.9K in mid-July, and dropping to 995 by the end of Q3. The game’s weekly active users remained relatively stable, hovering around 35K to 38K throughout the quarter.
Pokémon UNITE, launched by The Pokemon Company in late September, had a strong start with 13.5K downloads in its first week, followed by a drop to 5.6K the next week. Weekly revenue was modest, peaking at $1.5K in its launch week. However, the game managed to increase its weekly active users from 12.8K to 14.1K within its first two weeks.
My Talking Angela 2 from Outfit7 Limited showed an initial surge in downloads, peaking at 3.7K in late July before declining to 340 by the end of the quarter. Weekly revenue saw a few peaks, with the highest being $321 in early August. Active users grew rapidly from 1.1K in mid-July to a peak of 7.5K in early August before gradually declining to 2.9K by the end of September.
Mario Kart Tour by Nintendo Co., Ltd. had varied performance in downloads, with significant peaks of 2.1K in mid-August and 2.7K in late September. Weekly revenue was relatively low but stable, peaking at $554 in mid-July. The game’s weekly active users showed a slight increase over the quarter, starting at 17K and ending at 17.1K.
These insights, sourced from Sensor Tower, reveal the dynamic landscape of cartoon fantasy games on iOS in Denmark. For more detailed analytics and trends, visit Sensor Tower.